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Steal A Tree Fruit Types

Gallery fruit fills the vat. Cube saplings first. Crystal and rainbow wait for Index and juice, not a flex hour.

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Fruit Types

Fruit is the only cash crop in Steal A Tree. You steal a sapling from a gnome garden, plant it, wait for fruit, and dump the harvest into a juice vat. The official gallery already named the inputs you should expect: banana, grape, apple, orange, strawberry, watermelon, and pineapple. A common sapling looks like a glowing cube of fruit. Mutated, crystal, and rainbow trees sit on top of that list as Index rows and juice multipliers, not as a first-hour flex.

This page documents those known types. It will not invent a forty-row official price table. Juice Society has not published a stable public gold-per-fruit sheet, and a fake one would fight the next weekend patch. Watch your vat. Rank what you have actually pressed on the Tier List Hub. Spend the coins with juice upgrades. Log new looks in Complete the Index. Hunt multipliers on Fruit Mutations. If you have not planted a cube yet, stop here and run Getting Started.

The common cube sapling

Starter saplings look like a glowing cube of fruit. That cube is the correct first steal on a 6-player server. It is close, it is common, and it teaches the gnome tag without betting a showcase. Plant it. The fruit that comes off it is how you learn banana through pineapple as live objects instead of as a list.

Do not skip the cube because a thumbnail showed a rainbow. Three planted cubes beat one rare you drop in a gnome tag. Volume fills the rusty vat. Volume also fills Index rows. The cube is both.

If you cannot steal a cube from a garden three times without a tag, you are not ready for that garden’s rarer tree. Train. Then steal the next type.

Treat the seven gallery names as the known juice set until the in-game Index adds another. Each one is a fruit type you should juice at least once so the Index can claim it. None of them require a made-up gold column.

Banana. Early volume. Easy to recognize, easy to dump, easy to claim. Keep bananas flowing while the vat is still rusty. A banana stack is a capacity upgrade. A banana you never pick is a wasted tick.

Grape. Still a volume fruit, not a trophy. Once you can finish a mid-garden steal, grape is a reason to keep extra plot slots filled. Juice it on cooldown. Do not hold a grape harvest for a screenshot.

Apple. Another early juicer. Apple, banana, and orange are the commons this wiki tells new plots to plant first. They sit close enough that garden gnomes are manageable on starter Steps.

Orange. Same job as apple and banana: keep the pad from going idle. If two fruit types juice about the same on your vat, pick the steal you can actually finish. A planted orange is worth more than a pineapple you never bring home.

Strawberry. A step up in garden risk for some layouts, still a juice input. Claim the Index row. Then keep pressing. Strawberry is not permission to invert the spend order and buy Trails on a rusty vat.

Watermelon. Bigger fruit, better juice once planted, longer carry if you are slow. New thieves should treat watermelon as a later volume goal, not a first-cube replacement. After vat capacity and real treadmill work, watermelon climbs because juice per harvest starts to matter more than panic.

Pineapple. Same bracket as watermelon for a new plot: worth planting when you can finish the steal, not worth dropping in the lane for pride. Index it. Juice it. Do not park it as a statue while the vat idles on one banana.

Those seven names are the gallery. If a weekend patch adds an eighth, the Index is the patch note. Confirm the name in-game, steal a common first to re-learn gnome timing, then add the new fruit to the same vat loop.

What this page will not publish

A forty-row official price table. Per-fruit gold amounts copied from a spreadsheet nobody can audit. A fake rarity ladder that assigns banana a number Juice Society did not print. Income figures that freeze across a Saturday retune.

If two fruits pay about the same on your vat, the better fruit is the one you can steal without a tag. If a fruit pays more but you drop it every time, it pays zero. That is the only math that survives a patch.

Community image lists that mix other steal games are worse than no list. Close them. Open the Index. The missing card is the fruit you still need.

Mutations, crystal, and rainbow

A mutation sits on fruit or on a tree and raises juice value. Crystal and rainbow showcases are marketed around 1 in 1,000,000. They are Index rows and late juice. They are not first-hour assignments.

Correct sequence when you see a mutated or showcase tree:

  1. Can I steal a cube from this garden three times?
  2. Do I have vat space for the fruit?
  3. Will I juice it, or am I about to flex it?
  4. Will I claim the Index row the same session?

If any answer is no, leave it. A rainbow on a gnome pad is a future problem. A rainbow in the dirt behind you is a present donation. Fruit Mutations is the hunt-and-protect page. Complete the Index is the claim page. This page is why you still juice bananas after the claim.

Event candy or ice-cream gnomes can hold event trees. They still tag. Event fruit is still fruit. It still wants the vat.

How fruit types feed the spend order

Cash comes from juicing fruit. The vat starts rusty. Capacity and juice speed beat cosmetics. That order is the whole juice upgrades page, and fruit types do not rewrite it.

  • If the vat is idle, you need more commons, not a rarer name.
  • If the vat is backlogged, you need capacity or juice speed, not a fourth pineapple you cannot press.
  • If you are rich in fruit and poor in later gardens, you need treadmill Steps so watermelon and pineapple stops being a drop.
  • If you are fast and still broke, you are collecting types instead of juicing them.

Index every first-time fruit between presses. Discovery rewards are cash or Steps you did not have to steal. Skipping the Index is skipping a free upgrade on fruit you already carried home.

Codes do not grant fruit. When codes exist they typically grant Steps or Speed. As of 12 September 2026 there are no confirmed public codes. Do not invent a banana code. Check the Codes Hub once per session anyway.

Claim a plot on a 6-player online server. Steal one cube. Plant it. Juice whatever fruit it grows — often an early gallery type. Claim that tree and that fruit. Steal a second cube into an empty slot. When two commons overflow the vat, buy capacity. When gnomes still tag you on the next lawn, buy treadmill. When apple, banana, and orange rows are claimed, start finishing grape and strawberry steals you can actually clear. When Iron Treadmill is online, watermelon and pineapple become volume instead of panic. Mutations and crystal wait until those gardens are boring.

Rank remaining targets on the Tier List Hub only after you have a juice number. A graphic that never watched your vat is not a rank.

Play the seven gallery fruits as a vat diet, not as a collector’s binder. The cube sapling is breakfast. Banana, grape, apple, and orange keep the rusty machine honest. Strawberry, watermelon, and pineapple are the same meal on a faster belt. Crystal and rainbow are dessert you Index and press, or they are a lane donation with a pretty name. If you only remember one rule from this page, remember that: juice the fruit the gallery already showed you, and let the rare names wait until your Steps and your vat can both survive them.

FAQ

Frequently Asked Questions

Quick answers Steal A Tree players ask after every weekend patch.

What fruit types exist in Steal A Tree?

Official gallery fruit: banana, grape, apple, orange, strawberry, watermelon, and pineapple. The Index can add more after a patch. First-hour route: Getting Started.

What does a common sapling look like?

A glowing cube of fruit. Steal that cube first, plant it, and juice whatever it grows. Leave crystal and rainbow showcases until the garden is boring. Chase: How to Steal Trees.

Is there an official juice price table for each fruit?

No public forty-row sheet is confirmed. Watch your vat and rank live value on the Tier List Hub. Do not memorize a fan spreadsheet.

Should I chase crystal or rainbow fruit in the first hour?

No. Those are Index rows and late juice, marketed around 1 in 1,000,000. Commons pay the rusty vat. Spend order: juice upgrades.

How do mutations change fruit types?

A mutation raises juice value and is a separate Index claim from the normal fruit. Hunt and protect on Fruit Mutations, then claim in Complete the Index.

Which fruit should I juice first?

Whatever the first cube grows, then keep banana, apple, and orange flowing. Volume beats a parked pineapple. Log each new type in Complete the Index.